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1. Capital Navigation Window. - in Assembly Hall [original thread]
If you are going to remove a useful tool, namely the jump to drop down menu accessed by right button clicking your capacitor, please make the replacement "Capital Navigation Panel" usable. The biggest fail of this new UI interaction is that previ...
- by Orb Lati - at 2011.01.22 22:03:00
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2. [Proposal] Redesign fleet concept to add more strategy and lower lags - in Assembly Hall [original thread]
I could see such a concept working and I would in fact be temped to support it if there was also a new mechanic to allow more control of warping on grid. One of the primary functions of the fleet structure is it provides the fleet commanders move...
- by Orb Lati - at 2011.01.18 00:49:00
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3. [Proposal] Reduce super-capital role overlap (RR, POS Siege) - in Assembly Hall [original thread]
Edited by: Orb Lati on 16/01/2011 22:32:44 I'm not sure if I would want to quickly jump in the Nerf Supercarrier bandwagon but i will admit there are some real issues with them when you consider dread use. The first issue I would be looking a...
- by Orb Lati - at 2011.01.16 22:31:00
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4. [Proposition] The Great Battleship Rebalance - in Assembly Hall [original thread]
Just a quick idea to provide that niche back to battleships as opposed to cruiser classes and lower. 1.5x base range (optimal + falloff) of all Large guns (XL as well?) 1.5x BS hull base sensor range. "We worship Strength because it is through s...
- by Orb Lati - at 2010.12.14 22:04:00
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5. [Proposal] Fix Dreads - in Assembly Hall [original thread]
What might be somewhat more interesting is give some of the small support ships a increased capability in killing fighters and bombers. Say Assault Frigates (or Destroyers) with webbing bonuses against Drones/Fighters/Bombers, and if EHP is an is...
- by Orb Lati - at 2010.09.22 23:27:00
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6. [proposal] No trading Plex's for Neural Remapping - in Assembly Hall [original thread]
Finger | Hand "We worship Strength because it is through strength that all other values are made possible"
- by Orb Lati - at 2010.09.22 23:04:00
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7. i got my sapceport fullz! - in Assembly Hall [original thread]
Despite not having a proposal or anything of merit in the OP i support you 100% "We worship Strength because it is through strength that all other values are made possible"
- by Orb Lati - at 2010.08.20 01:44:00
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8. [Proposal] PI - Alternative to gruping buildings - Upgrade! - in Assembly Hall [original thread]
Bastard stole me idea. :P While i can see this easily being done with Factories, Silos and Launchpads, where each upgrade level has the same cost as individual units with no reduction in power, CPU usage. Multiple in, Multiple out plus upgraded l...
- by Orb Lati - at 2010.08.16 01:21:00
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9. [Proposal] Super Carriers A.K.A I Win Button - in Assembly Hall [original thread]
Edited by: Orb Lati on 16/08/2010 01:04:20 Supercarriers don't need to be nerfed as there is already a practical counter to a hot drop....player intelligence. As in the following: Don't use non station low sec systems. Don't use a station tha...
- by Orb Lati - at 2010.08.16 01:04:00
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10. (Proposal) Donate PLEX losses to Map Pack expansions - in Assembly Hall [original thread]
Why have a map pack when Dust players should be fighting on player created PI installations. Reading in to this fact one would have to assume that the maps would be generated based on the items in a PI complex, the planet type and possibly a rand...
- by Orb Lati - at 2010.08.09 23:01:00
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11. [Proposal] Allow covert cyno jumping within w-space - in Assembly Hall [original thread]
I would only support this if you still had to find a system that was within jump range in normal space to your worm hole system. Good luck with that considering there is no "lore" saying that W-space systems are anywhere close to New Eden. "We wo...
- by Orb Lati - at 2010.08.02 02:19:00
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12. [proposal] Stack drones to reduce lag - in Assembly Hall [original thread]
Perhaps a better way of handling it would be for drones to work in formations based on the grouping of the drones. Let the server just deal with the coordinates of a formation and the clients spread the individual drones out around that formation ...
- by Orb Lati - at 2010.08.02 02:13:00
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13. [Proposal] Increase black op jumprange - in Assembly Hall [original thread]
I'm going to go out on a limb here. While I do agree that the black ops need some kind of buff, I don't think it should be the ability to use a covert cloak. IMHO the role of the black ops is primary the ability to move covert ships around via ju...
- by Orb Lati - at 2010.07.29 23:36:00
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14. Overloading WaterCooling - in Assembly Hall [original thread]
I would suspect ice products might be too bulky. Also the idea of using a cargo product is great if your Amarr, not so great if your one of the other races and also have to find space for ammo. What I would prefer is a some kind of heat sink (the...
- by Orb Lati - at 2010.07.20 23:22:00
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15. [Suggestion] remap more often - in Assembly Hall [original thread]
By all means. I mean i should be able to remap my attributes every time i start training a skill. I also shouldn't be restricted to having to keep minimal attribute levels and be able to pump all my points in the primary and secondary traits. Aft...
- by Orb Lati - at 2010.07.16 01:12:00
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16. [Proposal] - Group actions for Planetary items - in Assembly Hall [original thread]
+1 Another thing I would love to see is an upgrade feature to processors. IE in stead of placing 2 processors you could instead just pay to upgrade 1 processor. Upgrade = cost of 1 processor. Double Input for Double Output. Would make my p2 proc...
- by Orb Lati - at 2010.07.16 01:04:00
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17. Devs should play the game. - in Assembly Hall [original thread]
There is one potential issue with the dev's suddenly deciding they need to start playing the game to understand the game. With no employment history / kill board activity etc they probably have a difficult time making it past major 0.0 alliance/c...
- by Orb Lati - at 2010.07.15 03:33:00
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18. [Proposal] Make More Use of the Primae Model - in Assembly Hall [original thread]
Not supported for the simple reason that its pointless giving a useless ship a role if you don't also give the player base the ability to build them. However I do agree the model is very good and would support a proposal to get the same model mak...
- by Orb Lati - at 2010.07.15 03:20:00
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19. [Proposal] Short cut to launch drones - in Assembly Hall [original thread]
Short cut to launch "which" drones? Some ships have more than one set of drones. I even hear that carriers might have multiple sets, (those cheating bastards) so which drone will get launched when you press your new key? "We worship Strength beca...
- by Orb Lati - at 2010.07.01 04:52:00
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20. [Proposal] Eliminate Windowed Mode To Stop Macroers - in Assembly Hall [original thread]
When I first saw this thread i thought "**** OFF!" But then I thought to myself that might be a bit harsh and decided to actually read your thread. My response now after considering your argument is.... **** OFF! you moronic idiot! I hope th...
- by Orb Lati - at 2010.07.01 02:17:00
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